Chiang Mai

I’m sitting in a hotel room, taking a break from the bustle of the streets outside.  Thailand’s changed significantly over the last twenty years - the Bangkok of today is almost more Singaporean than Singapore.

Shopping malls, acres of food courts, trendy clothes - it’s all here.  The only things that remind you you’re in Siam are the occasional Soi dog and the billboards.  And even then, it comes as shock when you see them. We’re in Chiang Mai at the moment, a small city to the north of Bangkok.  Once upon a time, this was a city of farmers and the hill tribes.  Now it’s a city of stalls and night markets, one that only really wakes up in the late afternoon.  At times it seems there are more foreigners here than Thais - our taxi ride back from Central shopping centre saw us pick up some Japanese tourists, on their way to the “best massage in Thailand”.  A worthy goal.  The industrialisation that’s happened over the last few decades doesn’t seem to have left the Thai spirit behind.  Unlike other countries where Westernisation has gradually consumed their culture, the Thais happily catch the sky train down Sukhumvhit road to the weekend markets at Chatuchak without a second thought. You step out from a station bombarded with advertising on LCDs and large-scale micro-LED screens and wander into the same markets that have existed since the 50’s.  Paintings, toys, food, dogs, chickens, knives, clothes - it’s all still here.  Everything’s still for sale, given the right price.

Walking down the major shopping stretch from Mahbunkrong to Soi 15 on Sukumvhit has become an almost pleasant experience.  The newly constructed sky train creates much needed shade from the sun, to the point where it’s almost cold.  Twenty years ago, walking that stretch was a task conducted by only the truly poor or insane.  Now, it’s almost enjoyable. Singapore went down, underground, in building their city, looking inwards for space as they modernised.  Thailand has gone up, expanding out.  It’s an interesting cultural contrast, and says worlds about the Thai psyche.

Suvarnabhumi airport on the other hand, to be blunt, is a complete and total cock-up.  It doesn’t matter how you cut it - the place is a failure.  Cracked runways, links to cronyism, power failures, you name it.  Coming through the International terminal is like coming through the bowels of an industrial facility.  Not all the lights works, there’s a strong industrial chic thing happening everywhere, and you periodically have to step over puddles of water dripping from the roof.  They’re even talking about temporarily closing their brand new massive airport for “refurbishment”.  Not a success, really. Globalisation has really killed the international shopping trip.  There once was a time when we’d deliberately buy all our computer goods in Thailand.  We’d easily save hundreds of dollars compared to buying them in Australia.  Now, the price is almost at parity, even after bargaining.  Retail in Australia is still stupidly expensive, but effective use of the tax system combined with shopping around has led to an almost elimination of arbitrage on electronic goods.

Apparently the big thing in Bangkok at the moment is mobile phones - everywhere we’ve looked, we’ve seen mobile phone stalls.  The entire fifth floor of Mahbunkrong seems to be devoted to mobile phones.  It also appears that the next big thing to hit Australia is likely to be hand-held Mpeg4 movie players.  Everyone was hawking them.  Seems some manufacturer in China has hit onto a good idea - build a camera, an MP3 player, an Mpeg4 player (with screen), and a book reader into a single device and sell it for under $200.  Unfortunately, they don’t seem to be able to play DivX or read directories, so they’re largely useless as far as I’m concerned.  Very good idea though - I’m looking forward to seeing the second generation devices shortly. The trip has been excellent so far.  We had dinner at the Vertigo restaurant, the highest open air restaurant in the world.  There’s nothing more than a single bar at waist height between you and 61 stories of free fall.  The view and the food were sublime.  We’re in Chiang Mai for another two days and then off to Tokyo.  I think this is the first trip I’ve taken to Thailand where I haven’t bought anything.  I picked up a pair of active noise cancellation headphones, but not because I was in Thailand specifically.  I simply couldn’t stand the airline noise anymore, and I was worried about getting hearing damage from listening to music at far too high volumes.  I think that I haven’t bought anything in itself shows how much smaller the world has become.

Come fly with me, let’s fly away …

My writing’s slowed for a reason - we’re off to Thailand and Japan in a few days. That and I’m trying to close off everything at work before we go.

Exciting times!

No updates - whyzat?

‘Cause I’m sick. Can’t really focus on the screen, let alone read. Must be getting old - no sleep one night this week, and look at me now.

Random links

Some interesting things I came across:

Masters of Doom

Just finished reading it. It’s an interesting book - worth reading.

The short summary is that it describes the history of John Romero and John Carmack, the two creators of Commander Keen, Doom, and Quake. The author explores their history, their personalities, and their infamous falling out.

This isn’t a full review - I need to put in some more time to do a decent job. I also want to scan through the book again, compiling everything interesting. This is only a brief outline of my inital thoughts.

I think the author has a very particular viewpoint. I’m unsure about whether Carmack and Romero as are emotionally and commercially immature as he makes them out to be. He really doesn’t paint a nice picture - based on his descriptions of their interactions, my very unprofessional opinion is that Carmack may suffer from Asperger’s disorder, if not being borderline Austistic. His apparent lack of emtional maturity is downright frightening at some points.

Romero comes across as a whiny, ADD bitch with an inflated sense of his own self-worth and no business sense whatsoever. The last I can believe, but the first few I’m unsure about. I think it paints him more one dimensionally than he probably really is. Of course, never having met the man, it’s quite possible that what’s been written is nothing but fact. Something I’m interested in looking more into.

Between these, I’m forced to question whether or not it’s a very unbiased viewpoint. It makes great copy and an entertaining read, but the overall impression of id (as a company) and the two Johns is one of serendipitous fortune, not planned success. Given some of their business decisions, I can see some merit in this.

It is a shame, however, that he finished the book before Doom 3 came out. It would have been very interesting to read his description of what happened, even if it was only a postscript.

The book could have used fractionally more editing. I shouldn’t be one to comment, but I did notice the author repeating himself a few times. Very few, in fact, which suggests that it did go through some editing prior to publication. For an apparently cheaply published book (the paperback quality really wasn’t that high), that’s actually quite a good sign.

I’m also glad to see that Carmack has moved on from his .plan files. Even if he does still only update his blog once a year. :)

Want to know why there’s tension in the Middle East?

http://www.mapsofwar.com/images/EMPIRE17.swf

I can’t even begin to imagine what it’d be like to have a history that clouded.

2.0.6 upgrade complete

That was remarkably painless …

A game by any other name would smell as sweet …

In understanding games as a theoretical construct, it’s always useful to start by analysing their basic patterns. For those who can look beyond the medium itself and unearth the fundamental game within, it’s not surprising to know that some core gameplay elements really haven’t changed for the last few thousand years. Chess has a history dating back almost 1,500 years to around 600 A.D. For context, that’s roughly when Mohammed fled Mecca, and still around 200 years before Iceland was discovered by the Vikings.

Games are old. More after the jump.

(more…)

Minor site updates

Minor site changes:

  • Finally put a logo on my header image. Only took me about a year to do.
  • Updated the footer text to something that makes a little more sense. Also re-ordered it to fix a layout problem.
  • Added a “currently enjoying” sidebar block.
  • Updated the plugins to include automatic detection of PSPs, Wiis, and DSs via the WordPress Ultimate Gamers Pack plugin. When detected, the site will reformat to suit them.

Next step is to upgrade to WordPress 2.0.6. I’ll probably do that later tonight.

Other things on the agenda:

  • Add an “about” page.
  • Fix the links above the header to actually do something.
Why your old console went yellow

If there was ever a clear demonstration of how the Internet has fundamentally changed our access to information, it’d be this:

http://www.vintagecomputing.com/index.php/archives/189

I never would have come across this twenty years ago. OK, the Super Nintendo wouldn’t have existed twenty years ago either, but it’s the principle.